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Towns

Each camp has its town, reached by its waystone or by walking up the road out of camp. Towns are walked from above: tap somewhere to walk there, and tap someone or something to go and see them. People are about their errands by the hour, the carts keep stalls in the square, and the town follows the time of day and the weather. Guild members stay at camp: the town is the townsfolk’s place.

The town at Briarhold.

Stalls (see Market carts)

StallKeeperOpen
Wren’s cartWren6 am to 8 pm
Bram’s barrowOld Bram6 am to 8 pm

Who’s about

WhoWhere
WrenAt her stall by day, else by the inn door.
Old BramAt his barrow by day, else on his bench by the notice board.
Captain AldricAt the gate by day, under the tower’s lit window at night.
MarenIn his boatyard by day, outside the inn of an evening.

Things to tap

  • The waystone: travel by waystone
  • Notice board: the day’s news and when each stall opens
  • The watch tower
  • The great gate: the road on to Waymeet
  • The temple
  • The windmill
  • The well
  • The smithy
  • The Hearthfire Inn
  • The inn’s hens
  • The rowboat

The town at Saltmire.

Stalls (see Market carts)

StallKeeperOpen
Edda’s cartEdda6 am to 8 pm
Vara’s boatVara6 am to 8 pm

Who’s about

WhoWhere
EddaAt her stall by day, else at the Gull’s door.
VaraBy her boat on the quay, by day.
MarlowOutside the harbour office.
Mossback TullOn his bench by the net lofts, mending nets.
OswinOut on the point, by the lighthouse door.

Things to tap

  • The waystone: travel by waystone
  • Tide board: the day’s news, the next tides and when each stall opens
  • The Sodden Gull
  • The net lofts
  • The smokehouse
  • The quay crane
  • The harbour beacon
  • Gulls
  • The Gannet Stacks
  • The lighthouse
  • A fishing boat
  • The dinghy
  • A crabber

The town at Ashenveil.

Stalls (see Market carts)

StallKeeperOpen
Ivy’s stallIvy6 am to 8 pm
Thorne’s stallThorne6 am to 8 pm

Who’s about

WhoWhere
ThorneAt his stall by the stump by day, else by the Circle’s gate.
IvyAt her stall by day, else under the old ash by the ladder.
Elder SylaraBy the Moonwell and its stone.
CorwenAt the lore lodge by day, by the Moonwell at night.

Things to tap

  • The waystone: travel by waystone
  • The Circle’s post: the day’s news, the moon and when each stall opens
  • The Circle’s gate
  • The jade lanterns
  • The lantern walk
  • The old stump
  • Ivy’s baskets
  • Corwen’s lore lodge
  • The Moonwell
  • The tapped stake
  • The Great Tree