Ships
Boats are bought, not built up. Maren sells the small ones in Briarhold town, and Marlow sells the big ones in Saltmire once it’s open. Buy any you can afford, in any order: every boat you buy stays the guild’s, and you pick which one is moored from the boat’s menu at the dock.
- Any boat sails any voyage, and a voyage takes its own party. A boat adds no power.
- Cargo is how many items one trade run carries to market, from the boat that’s moored.
| Boat | Cargo | Price | Sold by |
|---|---|---|---|
| Raft | 50 | Free | The guild’s first boat |
| Rigged raft | 80 | 400 gold | Maren in Briarhold |
| Rowboat | 120 | 1,000 gold | Maren in Briarhold |
| Dinghy | 160 | 2,000 gold | Maren in Briarhold |
| Sloop | 220 | 4,000 gold | Maren in Briarhold |
| Cutter | 300 | 8,000 gold | Marlow in Saltmire |
| Brigantine | 400 | 12,000 gold | Marlow in Saltmire |
| Caravel | 500 | 18,000 gold | Marlow in Saltmire |
| Carrack | 650 | 26,000 gold | Marlow in Saltmire |
| Galleon | 800 | 38,000 gold | Marlow in Saltmire |
In The Far Light, Maren hands the guild the rigged raft he built.
Trade runs
Section titled “Trade runs”Load goods from storage, pick who sails, and the gold is in Returns 30 s later. A trade run pays gold only. There’s no selling while she’s away on a voyage.