Wreckers' Den
| Kind | Land expedition |
| Sets out from | Saltmire |
| Time | 4 h |
| Difficulty | 300 |
| Party | Up to 3 |
| XP | 320 |
| Foes fight in | Range (so Melee has the edge) |
| Needs | The full game |
What comes home
Section titled “What comes home”| Item | Amount | Chance | |
|---|---|---|---|
| Gold | 100 to 180 | 100% | |
| 2 to 4 | 100% | ||
| 2 to 4 | 100% | ||
| 1 | 30% | ||
| 1 to 2 | 35% | Win only | |
| 1 | 5% | Win only |
- A win brings 3 to 5
Blue dragonhide. - A loss brings home half, and leaves one of the party hurt for a while.
The boss: The Wrecker Chief
Section titled “The boss: The Wrecker Chief”Once the guild has won here, The Wrecker Chief can be fought by hand from this place’s sheet, or through a portal in the Boss room. It fights in Range, and the fight has 5 min. See Boss fights.
| Drop | Amount | How often |
|---|---|---|
| Gold | 100 to 180 | Every win |
| 2 to 4 | Every win | |
| 2 to 4 | Every win | |
| 1 to 2 | 3.12% (one of 4) | |
| 1 to 2 | 3.12% (one of 4) | |
| 2 to 3 | 3.12% (one of 4) | |
| 1 | 3.12% (one of 4) | |
| 1 | 1 in 64 | |
| 1 | 1 in 500 |
In the story
Section titled “In the story”A win here is a step in False Lights.