Serpent's Wake
| Kind | Voyage |
| Sets out from | Saltmire harbour |
| Time | 7 h |
| Difficulty | 620 |
| Party | Up to 5 |
| XP | 420 |
| Foes fight in | Melee (so Magic has the edge) |
| Needs | The full game |
What comes home
Section titled “What comes home”| Item | Amount | Chance | |
|---|---|---|---|
| Gold | 220 to 400 | 100% | |
| 2 to 4 | 60% | ||
| 30 to 45 | 100% | ||
| 2 to 4 | 70% | ||
| 1 | 5% | Win only | |
| 1 | 5% | Win only |
- A failed voyage turns back with half. Nobody is hurt.
The boss: The Serpent
Section titled “The boss: The Serpent”
Once the guild has won here, The Serpent can be fought by hand from this place’s sheet, or through a portal in the Boss room. It fights in Melee, and the fight has 5 min. See Boss fights.
| Drop | Amount | How often |
|---|---|---|
| Gold | 220 to 400 | Every win |
| 2 to 4 | Every win | |
| 30 to 45 | Every win | |
| 2 to 4 | Every win | |
| 2 to 3 | 6.25% (one of 2) | |
| 1 | 6.25% (one of 2) | |
| 1 | 1 in 64 | |
| 1 | 1 in 500 |
In the story
Section titled “In the story”A win here is a step in Deeper Waters.