False Lights
Starts after The Blue Lamp.
This one is at Saltmire and needs the full game.
| Step | What to do | Reward |
|---|---|---|
| 1 | Hear them out | |
| 2 | Win at Bluff Caves | 150 gold |
| 3 | Hand over 30 × | 200 gold |
| 4 | Have someone wear a piece of Steel gear | |
| 5 | Win at Marsh Hollow | 250 gold |
| 6 | Hear them out | |
| 7 | Win at Wreckers’ Den | 500 gold, a bed for one more member |
Finishing it gives a perk point.
When it’s done
Section titled “When it’s done”- Vara’s boat opens its stall in Saltmire