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The guildhouse

The guildhouse at Briarhold starts as a camp and is built up through 10 levels. Each level gives points to spend on perks, and some add a bed for one more member. It’s built up from its Plans, inside.

LevelNamePerk pointsBedsCost
1Camp
2Timber Hall2400 gold, 40 × Logs, 20 × Copper ore
3Stone Hall21,500 gold, 30 × Oak logs, 10 × Bronze bar
4Guild Lodge23,000 gold, 60 × Oak logs, 25 × Bronze bar, 20 × Cooked shrimp
5Great Hall25,000 gold, 20 × Iron bar, 40 × Oak logs, 60 × Clay
6Banner Hall29,000 gold, 40 × Iron bar, 30 × Cooked trout
7Guild Keep213,000 gold, 60 × Iron bar, 50 × Cooked trout, 120 × Clay
8High Keep218,000 gold, 70 × Iron bar, 40 × Bronze bar, 80 × Willow logs
9Guild Citadel226,000 gold, 100 × Iron bar, 150 × Oak logs
10Grand Bastion236,000 gold, 140 × Iron bar, 100 × Cooked trout, 150 × Willow logs

Tap the guildhouse at camp to walk in. Each station is something to walk up to and tap, and opens what it’s for. Each starts humble and can be built up at the Crafting table. They work just as well if they aren’t. Every camp’s guildhouse has the same stations, built up separately. Walk out through the door to leave.

StationOpensStarts asBuilt up to
StorageStorage, and the trade runOld chestBank chest: 20 × Logs
Great bank chest (guildhouse 4): 20 × Oak logs, 6 × Bronze bar
PlansBuilding the guildhouse upPinned plansBlueprints (guildhouse 2): 20 × Logs, 5 × Copper ore
Crafting tableBuilding the stations up, and making decor, finishes for the walls and floor, lanterns and the guild capeSawhorse and toolsCrafting bench (guildhouse 3): 25 × Logs, 8 × Copper ore
Guild TreeThe perks. Built up, it’s a lantern tree, with a lantern lit for each perk point spentSaplingLantern tree (guildhouse 3): 15 × Oak logs, 4 × Linen
RecruitsThe recruit boardNote on a stakeNotice board: 20 × Logs, 6 × Copper ore
Board with a lamp (guildhouse 4): 15 × Oak logs, 6 × Bronze bar
Boss roomThe Boss roomNothing, until it’s builtBoss portal (guildhouse 2): 30 × Logs, 4 × Bronze bar
MapThe world map: the regions the guild has opened, and where parties are outOld chartGreat map (guildhouse 7): 30 × Oak logs, 8 × Linen

Decor is made at the Crafting table or earned, and waits in a tray. Put it up, and move the stations about, in Build mode (the Build tag on the banner). Each piece goes up at any camp.

PieceHowMostFrom guildhouse level
Braided rug6 × Linen2
Wolf peltThree stars in the Wolf Den boss fight.
Potted fern6 × Clay, 4 × Flax4
Candle stand4 × Bronze bar4
Weapon rack10 × Oak logs, 4 × Bronze bar2
Barrel table15 × Oak logs3
Guardian’s headWin the boss fight in the Ruin.
Antlers3 × Hide, 5 × Oak logs2
Tapestry12 × Linen2
Mounted pikeGet anyone to Fishing 30.
Guild banner8 × Linen2
Chandelier8 × Iron bar, 4 × Bronze bar28
Net and floats6 × Flax, 4 × Driftwood2
Ship’s wheel8 × Oak logs, 3 × Iron bar1
Crab pots8 × Reeds, 4 × Pine logs3
Ship in a bottle4 × Driftwood, 4 × Salt2
Anchor8 × Iron bar1
Sea rug6 × Linen2
Ship’s lantern4 × Tide silver25
Glass floats6 × Driftwood, 1 × Pearl25
Serpent scaleWin the boss fight at Serpent’s Wake.
Reed King’s crownThree stars in the Marsh Hollow boss fight.
FigureheadWin the boss fight on the Old Wreck.
Mounted codGet anyone to Fishing 45.
The old Hearthfire signGrow as close as you can to Wren.
Maren’s first boatGrow as close as you can to Maren.
The watch lanternGrow as close as you can to Aldric.
Edda’s stew potGrow as close as you can to Edda.
The Syndicate compassGrow as close as you can to Vara.
A page of the harbour bookGrow as close as you can to Marlow.
Moss rug6 × Grey linen2
Mushroom lamp4 × Amber, 6 × Ashwood35
Carved totem20 × Ashwood2
Jade lantern4 × Amber25
Stump table20 × Heartwood2
Fern bed8 × Grey flax, 6 × Ashwood2
The Old Tusk’s tuskWin the Thornback Run boss fight.
The Old Spinner’s silkThree stars in the Spinner’s Canopy boss fight.
The Hollow King’s heartwoodWin the Whispering Hollow boss fight.
Blighted antlersWin the Grey Grove boss fight.
A root of the Great TreeThree stars in the boss fight Under the Great Tree.
Thorne’s old bowGrow as close as you can to Thorne.
Ivy’s jar of firefliesGrow as close as you can to Ivy.
Corwen’s record of your guildGrow as close as you can to Corwen.
Festival lanternHelp raise the Festival Pavilion’s frame.
Festival buntingHelp stretch the Festival Pavilion’s canopy.
Elder dragon scaleHelp drive the elder dragon off over Waymeet.
Pavilion bannerHelp hang the Festival Pavilion’s bunting and lanterns.
Little maypoleHelp raise the Founders’ Fair maypole, through to its feast.
Wicker dragonHelp weave the Dragonfall dragon, through to its night.
Tower lanternHelp light the Lantern Tower, through to its supper.
Mounted golden carpBought from Old Tamsin at the Waymeet pond.
Pewter tankardBought from Hob at the Crossed Keys.
Dice cupBought from Hob at the Crossed Keys.
DartboardBought from Hob at the Crossed Keys.

A finish is made once at the Crafting table, then each camp picks its own in Build mode. The tent has no walls to finish.

FinishFor theFrom guildhouse levelCost
Limewashwall212 × Clay
Wood panellingwall315 × Oak logs
Guild colourswall48 × Linen, 4 × Clay
Scrubbed boardsfloor220 × Logs
Flagstonesfloor312 × Iron ore
Painted checkerfloor410 × Clay, 4 × Linen