Arms and armour
Swords, shields, helms and bodies, from scrap to adamant.
Every tier needs a level to put on: armour (head, body, off hand) needs Defence, and a weapon needs the level of the style it fights with. A quiver needs nothing. See Combat.
Tier 1. Each piece adds 2 power, and anyone can wear it.
| Item | Slot | Needs | Also | Value |
|---|---|---|---|---|
| Weapon | 3 | |||
| Off hand | Shield | 3 | ||
| Head | 3 | |||
| Body | 4 |
Bronze
Section titled “Bronze”Tier 2. Each piece adds 5 power, and anyone can wear it.
| Item | Slot | Needs | Also | Value |
|---|---|---|---|---|
| Weapon | 14 | |||
| Off hand | Shield | 20 | ||
| Head | 14 | |||
| Body | 26 |
Tier 3. Each piece adds 9 power, and needs level 5 to wear.
| Item | Slot | Needs | Also | Value |
|---|---|---|---|---|
| Weapon | Melee 5 | 32 | ||
| Off hand | Defence 5 | Shield | 46 | |
| Head | Defence 5 | 32 | ||
| Body | Defence 5 | 62 |
Tier 4. Each piece adds 14 power, and needs level 15 to wear.
| Item | Slot | Needs | Also | Value |
|---|---|---|---|---|
| Weapon | Melee 15 | 80 | ||
| Off hand | Defence 15 | Shield | 119 | |
| Head | Defence 15 | 80 | ||
| Body | Defence 15 | 158 |
Tidesteel
Section titled “Tidesteel”Tier 5. Each piece adds 20 power, and needs level 25 to wear.
| Item | Slot | Needs | Also | Value |
|---|---|---|---|---|
| Weapon | Melee 25 | 286 | ||
| Off hand | Defence 25 | Shield | 429 | |
| Head | Defence 25 | 286 | ||
| Body | Defence 25 | 572 |
Mithril
Section titled “Mithril”Tier 6. Each piece adds 27 power, and needs level 35 to wear.
| Item | Slot | Needs | Also | Value |
|---|---|---|---|---|
| Weapon | Melee 35 | 380 | ||
| Off hand | Defence 35 | Shield | 560 | |
| Head | Defence 35 | 380 | ||
| Body | Defence 35 | 720 |
Adamant
Section titled “Adamant”Tier 7. Each piece adds 35 power, and needs level 45 to wear.
| Item | Slot | Needs | Also | Value |
|---|---|---|---|---|
| Weapon | Melee 45 | 540 | ||
| Off hand | Defence 45 | Shield | 800 | |
| Head | Defence 45 | 540 | ||
| Body | Defence 45 | 1020 |