Getting started
You lead a small guild in Briarhold. Its members work while the game is closed, and a check-in takes a few taps.
The loop
Section titled “The loop”- Collect. Open the game and take what the guild made and brought home from Returns.
- Reassign. Put each member on a job, or send a party out.
- Gear up. Smith, craft or buy better gear and put it on them.
- Advance the quest. The guide shows what the story wants next.
- Feed the dragon. A fed dragon dozes by the fire and helps.
The first hour
Section titled “The first hour”- Follow The Arrival. It walks through chopping, mining, smelting and the first expedition, with a pointer showing what to tap.
- Put someone on Fishing and someone on Cooking early. Cooked food raises an expedition’s chance, heals fighters and feeds the dragon.
- Send a party to the Old Mine once someone has bronze on.
- Hire a third member when you have the bed, from the Recruits board outside the guildhouse.
- Fight the creatures round the camp for hides and bones (see camp fights), and take work from the bounty board.
Getting about
Section titled “Getting about”The camp is seen from above and the leader walks it: tap somewhere to walk there, or tap a station, the fire, the guildhouse or the boat. The buttons along the bottom open the Guild, the Spellbook (spells and teleports), the Journal and the Inventory. Tap the crest on the banner for Settings and Build.
Time away
Section titled “Time away”Jobs carry on for up to 12 hours while the game is closed. After that they pause until you’re back. Perks and the Peridot Dragon can make that longer.
Saving
Section titled “Saving”The game saves to your phone. Sign in with Apple or Google from Settings to keep your guild if you change phones.